Mirage Well
移步幻井
Immersive interactive installation, Shanghai & Beijing, 2019
CATEGORY:
Immersive Interactive Installation
ROLE:
Experience & Spatial Design Lead
SOFTWARE:
Unreal Engine Blueprint
SketchUp
Rhino
Cinema4D
Touchdesigner
YEAR:
2019
Shanghai Banbo Art Center
Shanghai Auto Art Center
Well, as one of the earliest man-made structures to access groundwater, was the first step to break the limitation of the land and explore a world beyond the plain and familiar. The circular structure of the well manifests multiple layers of semiotic meanings — it is a container, a frame, a portal to the unknown, and a reflection.
We stand inside and look at the world framed by the well; we stand above and stare down at this black hole of imaginations and unrealities.
井 ,是 源 泉 也 是 黑 洞 ,通 向 希 望 与 未 知 。
好 像 梦 中 的 传 送 门 ,一 切 都 是 失 衡 的 ,里 外 的 世 界 或 真 实 或 虚 无 ,所 有 的 丰 富 都 是 虚 幻 。 我 们 是 站 在 外 面 凝 视 井 底 的 人 ,也 是 住 在 井 里 的 人 。
Project Developments
Brainstorming & Collaboration
Co-founder of Neonblack Studio, partnering effectively with multidisciplinary artists, designers, technologists, venues, curators, press, vendors, and fabricators
Concept Development & Proposal
Concept development driven by culture and innovative technology
Contact Venues & Site Visit
Design compelling site-specific immersive interactive experiences
Schematic Design
Conceptual development, sketches, diagrams,and schematic drawings
Create VR prototype
Create VR prototypes for playtesting to enable project confirmation before final physical production
Tech & Content Development
Contribute to technical development including kinect, motion graphic, projection mapping, lighting, etc.
Preparation for Physical Installation
Understanding of installation design and fabrication, on-site preparation and revision
On-site Preparation and Installation
Grand Opening