Desert Oasis
Interactive Virtual walk-through
Virtual Reality, Unreal Engine Blueprint
Re-visualization and redesign of an undergrad interior project "Interior Garden". The project aims to explore Virtual Reality as a tool for architectural visualization.
CATEGORY:
VR production
ROLE:
Content and VR Designer
SOFTWARE:
Unreal Engine Blueprint
SketchUp
Rhino
YEAR:
2019
Project Developments
Design of the Interior
The dwelling grows out from the sand facing the precious oasis in a desert. The sharp edges of the architecture, the repetition of the geometry clashes with the organic flow of the surrounding nature: the palms trees, the sand dune, and the lake.
3D modeling
Models were built in 3D software including SketchUp and Rhino.
Architectural Visualization & VR Development in Unreal Engine
The goal is to use VR as a medium/tool to explore a more efficient and effective way of delivering and presenting an architectural design project.
Foliage
PBR material
Character animation
Interaction design blueprint
Architectural visualization
"Render ghost" Experiment
Inspired by "The Render Ghost", the project explores digital avatar in the context of architectural visualization, challenging the boundary between the physical world and digital content. My very own digital avatar was edited into the architectural rendering space and filmed with alternative worlds that are chaotically overlaid.