Use Cinema4D to build 3D models
I have been having fun playing around with AR and VR in both unity and Unreal Engine and I decided to play around more with Cinema4D for model making since it is very important when it comes to world building. I want to learn how to use Cinema4D to make 3D models that have more of an organic surface because I have been used to creating architectural models that are rectangular and rigid.
Here are some models I did:
1.Basic subdivided surfaces.
2.Complex body shapes within one mess
3.Detailed face forms within one mess
4.More realistic object