Final Process 01- Concept Development
Updated: Nov 29, 2018
The idea started with brainstorming about a project that combines ICM and Physical computing together. I wanted to make a piece of physical work (more like an installation) that has a form and a physical interaction. At the beginning of the concept development, I was thinking about creating an installation with multiple panels of mirror lined up and with motors embedded individually controlled by live video input on P5.js. I wanted to use the a camera that can capture users' eyes so that all the mirror panels are coded to direct towards the users, creating the interaction. Then I started sketching out ideas of how to fabricate it, how the mechanism works and realized that it is kind of impossible to actually make it happen within the limited amount of time. From there, I started my second and more iterations trying to explore a similar idea of the interaction but in a different form.
Instead of thinking about a mechanism, I moved more towards something with lights. It was being thought and iterated in different materials, forms, planes and scales until i settled down on the idea of creating a screen embedded with a 20*20 grid of lights will lit up differently according to the users’ movement. However I was asking myself what and why am I creating this and eventually iterated the ideas more and got inspired by my undergraduate thesis project.
The first part from my thesis that inspired me was this exploration in "Scale of perception of in body". The project was focused on “ Can you create an object that can be alternated to indicate individuals’ current state of mind, at the same time influencing others?” Light is one of the major element that affects how people react in a group environment. A layered paper lamp is created to be placed on the round table in the group therapy room used by patients individually. The lamp has two layers of paper on either side with a pivot system, which allows users to rotate the layers to alter the opacity and the illuminosity to indicate their state of mind. The change of one’s own lighting will change the lighting condition of the whole room and individual experience becomes a shared experience. That idea of individual experience became a group experience led me further.
The other part from my thesis that inspired me was the exploration in boundary and light condition. The idea of using different opacity in materials for the walls and different brightness for the designated space (rooms) really defines the program within and reveals the awareness of the surroundings. From there, my final big idea is to creating a boundary/ wall/ partition/ screen (no matter in what scale) that is opaque and solid dividing two volume of space physically and the light grid on each side is being the interactive part that people from one side can see the movement from the other side through the changing-brightness-pixel-coded lighting grid.