• Elvin Ou

AR project proposal for architectural design 01

Updated: Jul 12

Project background:

From an interior architecture background, one of biggest difficulty and challenge I had during my academic experience was to efficiently and effectively present and convince spatial design. For every presentation of a project, all sorts of criteria are requested to be printed on a extremely big paper (which costs a lot of money). All the floor plans, materials plans, sections, axonometric drawings have to be in a certain scale that it is big enough for the viewer to perceive during presentation, along with physical mock-ups and scaled models. All of the above are the traditional ways to use different media in different forms to convey our design ideas and components to the audience, which made me think if there might be a better way, or a more efficient and effective way to do so.

(Imagine this information printed out on a 12 feet-long piece of paper.)


From there, I got the idea of using AR to aid architectural design students present. My next step after this was to send out a survey and ask some of my peers about this topic.


Survey:

1.What was the hardest three elements when it comes to develop and design for a school project?

Kent Johnson:

Understanding scale, the “why” of doing anything, and the intensity of the snapping back to reality as it relates to the idea.


Christina Park:

Hardest three elements when developing and designing for a school project would be finding an original concept, making sure the concept solves the design problem, and being able to execute the concept since some ideas are harder to design.


Medline Chang:

The three hardest part about the design and development are the following in no particular order: conveying information (presentations, posterboarding,etc), prototyping, budgeting


Dayu Ouyang:

Capability, budget, time management


2.What feedback do you think the audience(fellow peers, professors, professionals) would give if you use AR to present part of your project.


Kent Johnson:

Experiential feedback that expose holes in logic or complicated/unresolved intersections


Christina Park:

I think using AR would make feedbacks more understandable, since the audience can experience your project first hand. They can critique more about the experience rather than just the design elements.


Medline Chang:

AR would distinguish my project from conventional means of presentation, leaving an impression that extends beyond the contents of my work. It would be very excellent


Dayu Ouyang:

Depends on the content of the project. Presentation is also part of the project, If AR is the best way to present then you should do so.


3.Would you want to use AR to present part of your project? If using AR, which part of the project presentation would you use it for? And Why?


Kent Johnson:

I would be wary of the distraction that AR might bring. I could see a situation where I might use it for both diagrammatic explanation as well as the “pay-off” of the final, highly detailed design


Christina Park:

If I was able to, I would definitely use AR for my projects. Adding an AR feature can show many more viewpoints and details than just renderings and drawings, making them useful for viewers to see more of the functionality of the project.


Medline Chang:

I would not use AR because I don’t have the technical prowess to design and implement my project. I am a proponent for traditional means. If the learning curve isn’t too steep and the software/hardware is accessible, I would be more open to the idea. If i would, i’d use it in lieu of floor/furniture plans.


Dayu Ouyang:

Yes I will if I know how. Use it to tell the story of your project and the final immersive experience. (Only if the quality of your AR presentation is good)


4.Do you think presenting a project with the help of AR would be more effective and efficient?


Kent Johnson:

I believe traditional drawing gives a baseline of understanding how to read a design. Traditional drawing is a “language” through which agreed upon conventions give light to an individual design. I do not think drawings or models should go away. That being said, I see how AR could enhance those traditional modes of drawing as well as act as further explanation that just drawing could not fully explain.


Christina Park:

Yes, having virtual spaces and models would greatly improve presentations. They can be similar to physical models but with much more detail done in less time. Even though following plans and sections are important, having a virtual visual environment where one can adjust different viewpoints can be more efficient in showing the overall design concept so we are not limited to only a few perspectives.


Medline Chang:

As mentioned in my response to question 3, if it is accessible, it would open up more avenues throughout the foundation, design, development aspects of a project.


Dayu Ouyang:

Depends on who you are presenting to, some people simply can not visualize the space through floor plans, a scaled model or virtual 3d model will be helpful for them to understand the layout of space. And the complexity of your design will also be an important factor. (You just can’t understand the beauty of Armani Store stairs with these drawings)


Project idealization and visualization:


The goal is to use AR as a medium/tool to explore a more efficient and effective way of delivering and presenting an architectural design.


-The project will be designed to be used on an iphone to view.

-Multiple layers of architectural elements will be revealed through this AR experience.

-It will be accessible for all audience to use.


holding the device facing a conventual floor plan print out.

Seeing a material plan of the designed space in AR.

Seeing a 3 dimensional model of the designed space in AR.

Seeing exploded design components from tapping.

Seeing rendered perspectival views of the designed space from tapping.

Seeing and trnasitioning into a VR experience of certain designed space.

Seeing an animation of how user occupy and utilize the designed space.